Since its release last year, OS X Yosemite has seen a steady adoption rate, but some designers have avoided it. And yet, many designers and users in general, aren't completely satisfied with Mac OS X 10.10. On social media as well as Apple's support community, the Yosemite-haters vent their frustration. They've either avoided Yosemite...
Patrick McNeil shares his thoughts on a recent article from Froont.com on the history of web design.
Learn about the design principles you need to get started in interactive and web design in Patrick McNeil’s online course, Principles of Web Design. In the book The Design of Everyday Things, Donald Norman defines six design principles. In this article series, we apply those basic concepts to the world of interactive design. In...
In part 2 in this series, Patrick McNeil applies two more of Donald Norman's design principles to web design processes and user experience.
James Pannafino talks with Khoi Vinh, one of Fast Co's "50 Most Influential Designers in America," about Wildcard, a mobile web browser that redefines the way we think about designing for mobile devices.
Creative Director Maya Bruck digs into collaborative sketch studios and why they help design teams achieve goals and iterate together - with better results.
Dig into 4 features from Apple's latest release, (including the Apple Watch), and discover more about where UX design is headed.
Digital design is all about experimentation. Find out why a trial-and-error approach is critical to producing your most compelling interactive design yet.
What's the future of information design? Dig into how data visualization, infographics and wearable tech are shaping and reshaping the world of design.
What do waiting tables and UX design have in common? One UX director weighs in on his experience, and how we can learn more about interactive design from the physical world.